Today we’ve been blessed with some delicious news from the world of Blizzard. It seems the boys at the big B – or Fo’ Blizzle, as it’s colloquially called – have announced the next iteration in their epic series Diablo with Diablo III. I may have summoned a piece of shit in my plate leggings. Better head back to town.
Along with the announcement of DIII, Blizzard also launched a website to its dedication chock-full of savory content, including but not limited to, a teaser trailer characteristically beautiful in its execution as well as a 20-minute gameplay demo(!). Not to mention the enormous amount of screenshots, concept art, wallpapers, other game information and a section called Cain’s Journal narrated by Cain himself.
Watching the 20-minute demo of the initial gameplay blew me away. Since a few years have passed since the release of the second Diablo, graphical prowess and overall performance in the industry of technology has increased at a rate incalculable which allowed for Blizzard to make the Diablo series even more refined and polished visually. So right off the bat, the environment present in the demo popped and flourished right out of the screen.
The beginning of the gameplay trailer shows off one of the two classes that have been announced for the game thus far; the Barbarian. The old staple. Immediately one notices the difference in gameplay mechanics as the Barbarian takes but a few steps onto a large square pillar connected to the rest of the environment with small narrow walkways and is assaulted with what some may call a “zerg rush” of quick, agile Gollum-esque creatures.
While some key gameplay components have been altered to reveal a much more fluid, fast-paced (almost God of War style play) experience in terms of combat, the fundamentals are still present making it very much Diablo. Some of the changes seem to include things like destructible environments, which can be used to ones advantage or bring ruin to one’s well-being. As well as a new drop item when killing enemies that, again like God of War, replenishes health just be coming in contact with it lessening the need of potions to save you.
The other class shown in the demo is a new class to the Diablo series; The Witch Doctor. This class seems to have replaced the Necromancer. I don’t know this for certain, but the character-type and play styles are very similar. The Witch Doctor is a master of disease and can summon pets to do his bidding and control the minds of his enemies. One attack the Doctor possesses spits a swarm of locusts towards an enemy devouring it whole leaving only bones then arching to nearby enemies to do the same. This same attack can then be used on his pets which gives them bonuses to their attack causing extra poison damage. Awesome.
As far as I’m aware the number or type of classes available for play has not been set. I heard rumor of only 5 classes, but that would remain consistent with previous Diablos (excluding expansions). It is only day one of the newly launched site, so I’m sure speculation is ravenously devouring all on the official forums.
What Blizzard has delivered so far excites me deep within a sub-region of my being. Diablo has always been my Blizz series of choice. While I enjoy all their games, Warcraft and Starcraft are both essentially RTSs and I have never been especially adept at that genre of game. My strategic prowess carries me through a game of Stratego, maybe.
I look forward to seeing all the new content that gets released over the next however many months detailing all the new story elements, characters, enemies and Horadric Cubes within the world of Sanctuary which taking a look back through all the games and the upcoming third one has to be the most ironically named world ever. Peace.



